Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bound in Silence

2W · Tribal Enchantment — Rebel Aura

Enchant creature Enchanted creature can't attack or block.

Similar cards

Color identity:
NameManaTypeText
Spineless Thug 1BCreature — Phyrexian Zombie Mercenary Spineless Thug can't block. 2/2
Trusty Companion 1WCreature — Hyena Vigilance Trusty Companion can't attack alone. 3/2
Blind-Spot Giant 2RCreature — Giant Warrior Blind-Spot Giant can't attack or block unless you control another Giant. 4/3
Psychic Impetus 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.
Tromokratis 5UULegendary Creature — Kraken Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) 8/8
Harbor Serpent 4UUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5
Instill Energy GEnchantment — Aura Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Giant Turtle 1GGCreature — Turtle Giant Turtle can't attack if it attacked during your last turn. 2/4
Flitterstep Eidolon 1UEnchantment Creature — Spirit Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked. 1/1
Lost in Thought 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
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