Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bounding Felidar

5W · Creature — Cat Beast Mount

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/7

Similar cards

Color identity:
NameManaTypeText
Marauding Blight-Priest 2BCreature — Vampire Cleric Whenever you gain life, each opponent loses 1 life. 3/2
Battlegrace Angel 3WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
Clockwork Avian 5Artifact Creature — Bird Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep. 0/4
Ivory Cup 1Artifact Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Nefarox, Overlord of Grixis 4BBLegendary Creature — Demon Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. 5/5
Order of the Golden Cricket 1WCreature — Kithkin Knight Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. 2/2
Nightmare's Thirst BInstant You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Spike Soldier 2GGCreature — Spike Soldier Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. 0/0
Crypt of the Eternals Land When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}.
Brokers Ascendancy GWUEnchantment At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Page 133