Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bountiful Harvest

4G · Sorcery

You gain 1 life for each land you control.

Similar cards

Color identity:
NameManaTypeText
Ancient Greenwarden 4GGCreature — Elemental Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 5/7
Condemn WInstant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Dragonlord Kolaghan 4BRLegendary Creature — Elder Dragon Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Knight of Dusk's Shadow 1BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2
Cloud of Faeries 1UCreature — Faerie Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) 1/1
Hive of the Eye Tyrant Land If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. {T}: Add {B}. {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Loxodon Gatekeeper 2WWCreature — Elephant Soldier Artifacts, creatures, and lands your opponents control enter the battlefield tapped. 2/3
Rampaging Brontodon 5GGCreature — Dinosaur Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control. 7/7
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