M:tG card similarity search
2U · Sorcery
If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
Name | Mana | Type | Text |
---|---|---|---|
Stinging Lionfish | 1U | Enchantment Creature — Fish | Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. 2/1 |
Rumbleweed | 10G | Creature — Plant Elemental | This spell costs {1} less to cast for each land card in your graveyard. Vigilance, reach, trample When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 8/8 |
Cartographer's Hawk | 1W | Creature — Bird | Flying When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/1 |
The World Spell | 5GG | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Put up to two non-Saga permanent cards from your hand onto the battlefield. |
Karn's Temporal Sundering | 4UU | Legendary Sorcery | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. |
Fraction Jackson | 2G | Creature — Human Hero | {G}, {T}: Return target card with a ½ on it from your graveyard to your hand. 1/1.5 |
Ghastlord of Fugue | U/BU/BU/BU/BU/B | Creature — Spirit Avatar | Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. 4/4 |
Braids's Frightful Return | 2B | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card. |
Woodcaller Automaton | 10 | Artifact Creature — Construct | Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. 8/8 |
Nightcreep | BB | Instant | Until end of turn, all creatures become black and all lands become Swamps. |