M:tG card similarity search
4RR · Sorcery
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
Name | Mana | Type | Text |
---|---|---|---|
V.A.T.S. | 2BB | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. |
Advent of the Wurm | 1GGW | Instant | Create a 5/5 green Wurm creature token with trample. |
Seize the Soul | 2BB | Instant | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. |
Kolaghan Forerunners | 2R | Creature — Human Berserker | Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) */3 |
Boggart Birth Rite | B | Tribal Sorcery — Goblin | Return target Goblin card from your graveyard to your hand. |
Muxus, Goblin Grandee | 4RR | Legendary Creature — Goblin Noble | When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4 |
Greensleeves, Maro-Sorcerer | 3GG | Legendary Creature — Elemental | Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */* |
Prosperous Partnership | 1RW | Enchantment | When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token. |
Path of Bravery | 2W | Enchantment | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. |
Destructor Dragon | 4GG | Creature — Dragon | Flying When Destructor Dragon dies, destroy target noncreature permanent. 4/4 |