M:tG card similarity search
2W · Creature — Human Advisor
While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4
Name | Mana | Type | Text |
---|---|---|---|
Seize the Spoils | 2R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Vivien's Crocodile | 2G | Creature — Crocodile Spirit | Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. 3/3 |
Silvergill Adept | 1U | Creature — Merfolk Wizard | As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1 |
Tahngarth's Rage | R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. |
Taste for Mayhem | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. |
Ascendant Evincar | 4BB | Legendary Creature — Phyrexian Vampire Noble | Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. 3/3 |
Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
Riptide Biologist | 1U | Creature — Human Wizard | Protection from Beasts Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2 |
Pyrrhic Revival | 3W/BW/BW/B | Sorcery | Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. |
Sea Legs | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. |