M:tG card similarity search
3BB · Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Nyxborn Eidolon | 1B | Enchantment Creature — Spirit | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+1. 2/1 |
Arboria | 2GG | World Enchantment | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. |
Frenzied Tilling | 3RG | Sorcery | Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Switchgrass Grazer | 2RR | Creature — Horse Mount | Haste Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps." Saddle 1 4/4 |
Fae Flight | 1U | Enchantment — Aura | Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
Errantry | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 and can only attack alone. |
Primal Vigor | 4G | Enchantment | If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
Ayesha Tanaka, Armorer | 3WU | Legendary Creature — Human Artificer | Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts. 2/4 |
Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |
Will-o'-the-Wisp | B | Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1 |