M:tG card similarity search
3BB · Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Mage's Guile | 1U | Instant | Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) |
| Elemental Uprising | 1G | Instant | Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
| Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
| Really Epic Punch | 1G | Sorcery | Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. |
| Mobile Clone | 2UU | Sorcery | Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) |
| Fretwork Colony | 1B | Creature — Insect | Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. 1/1 |
| Expose Evil | 1W | Instant | Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Candlelight Vigil | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+2 and has vigilance. |
| Marked by Honor | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
| Warden of the Chained | 1RG | Creature — Minotaur Warrior | Trample Warden of the Chained can't attack unless you control another creature with power 4 or greater. 4/4 |