Card Codex

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17 May 2024: Card library updated.

Brainstealer Dragon

5BB · Creature — Dragon Horror

Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. 6/6

Similar cards

Color identity:
NameManaTypeText
The Trickster-God's Heist 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Kor Firewalker WWCreature — Kor Soldier Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2
Chittering Rats 1BBCreature — Rat When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library. 2/2
Dust Stalker 2BRCreature — Eldrazi Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. 5/3
Blazing Hope WInstant Exile target creature with power greater than or equal to your life total.
Seedtime 1GInstant Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
Repel Intruders 3W/UInstant Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.)
Flay Essence 1BBSorcery Exile target creature or planeswalker. You gain life equal to the number of counters on it.
Secrets of the Dead 2UEnchantment Whenever you cast a spell from your graveyard, draw a card.
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