Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brainstorm

U · Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Krosan Wayfarer GCreature — Human Druid Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. 1/1
Prophecy WSorcery Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
Consuming Aberration 3UBCreature — Horror Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. */*
Lotus Field Land Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color.
Horses of the Bruinen 3UUSorcery Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Confession Dial 3Artifact When Confession Dial enters the battlefield, surveil 3. {T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
Set Adrift 5USorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library.
Wirewood Herald 1GCreature — Elf When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. 1/1
Totally Lost 4UInstant Put target nonland permanent on top of its owner's library.
Candlegrove Witch 1WCreature — Human Warlock Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2
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