Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brainstorm

U · Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Abyssal Horror 4BBCreature — Horror Flying When Abyssal Horror enters the battlefield, target player discards two cards. 2/2
Looming Hoverguard 4UUCreature — Drone Flying When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. 3/3
Radical Idea 1UInstant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Inferno Titan 4RRCreature — Giant {R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. 6/6
Meteor Storm RGEnchantment {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.
Black Lotus 0Artifact {T}, Sacrifice Black Lotus: Add three mana of any one color.
Rousing of Souls 2WSorcery Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
Cyclical Evolution 3GGSorcery Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
Alexander Clamilton 2ULegendary Creature — Clamfolk Advisor Rebel Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.) {1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature. 0/4
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