M:tG card similarity search
U · Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Name | Mana | Type | Text |
---|---|---|---|
Dreamroot Cascade | Land | Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}. | |
Haunted Ridge | Land | Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}. | |
Overgrown Farmland | Land | Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}. | |
Rockfall Vale | Land | Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}. | |
Shattered Sanctum | Land | Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}. | |
Shipwreck Marsh | Land | Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}. | |
Stormcarved Coast | Land | Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}. | |
Sundown Pass | Land | Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}. | |
Cephalid Scout | 1U | Creature — Cephalid Wizard Scout | Flying {2}{U}, Sacrifice a land: Draw a card. 1/1 |
Saiba Syphoner | 2UU | Creature — Human Ninja | Flash This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand. If Saiba Syphoner would die, shuffle it into your library instead. 2/2 |