Card Codex

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17 May 2024: Card library updated.

Brainwash

W · Enchantment — Aura

Enchant creature Enchanted creature can't attack unless its controller pays {3}.

Similar cards

Color identity:
NameManaTypeText
Decisive Denial GUInstant Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
Sword Coast Sailor 1ULegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
Tormented Soul BCreature — Spirit Tormented Soul can't block and can't be blocked. 1/1
Tethered Griffin WCreature — Griffin Flying When you control no enchantments, sacrifice Tethered Griffin. 2/3
Eriette of the Charmed Apple 1WBLegendary Creature — Human Warlock Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. 2/4
Eldrazi Conscription 8Tribal Enchantment — Eldrazi Aura Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)
Clockwork Droid 2Artifact Creature — Robot You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.) 3/1
Shiv's Embrace 2RREnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
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