Card Codex

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17 May 2024: Card library updated.

Bramble Armor

1G · Artifact — Equipment

When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Knight of Old Benalia 3WWCreature — Human Knight Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Spidersilk Armor 2GEnchantment Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Highspire Infusion 1GInstant Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Guardian's Magemark 2WEnchantment — Aura Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Sporecrown Thallid 1GCreature — Fungus Each other creature you control that's a Fungus or Saproling gets +1/+1. 2/2
Collective Blessing 3GGWEnchantment Creatures you control get +3/+3.
Gaea's Anthem 1GGEnchantment Creatures you control get +1/+1.
Glorious Anthem 1WWEnchantment Creatures you control get +1/+1.
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