M:tG card similarity search
3GG · Creature — Elemental
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Greener Pastures | 2G | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token. |
Battle for Bretagard | 1GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. |
Living Hive | 6GG | Creature — Elemental Insect | Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens. 6/6 |
Jedit Ojanen, Mercenary | 1WU | Legendary Creature — Cat Mercenary | Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) 3/3 |
Life and Limb | 3G | Enchantment | All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.) |
Thorn Lieutenant | 1G | Creature — Elf Warrior | Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3 |
Korozda Guildmage | BG | Creature — Elf Shaman | {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness. 2/2 |
Dart Throw | Artifact — Attraction | Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize! Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction. | |
Stitcher's Apprentice | 1U | Creature — Homunculus | {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. 1/2 |
Pongify | U | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. |