Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bramblefort Fink

1G · Creature — Ouphe

{8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. 2/2

Similar cards

Color identity:
NameManaTypeText
Obscura Confluence 1WUBInstant Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand.
Jolrael, Mwonvuli Recluse 1GLegendary Creature — Human Druid Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. 1/2
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
Octavia, Living Thesis 8UULegendary Creature — Elemental Octopus This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn. 8/8
Forgefire Automaton 7Artifact Creature — Construct Prototype {2}{B} — 3/2 At the beginning of your upkeep, return target creature card with power less than Forgefire Automaton's power from your graveyard to the battlefield. Its base power perpetually becomes equal to Forgefire Automaton's power. 8/5
Grunn, the Lonely King 4GGLegendary Creature — Ape Warrior Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5
Crookclaw Transmuter 3UCreature — Bird Wizard Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1
Oko, the Trickster 4GULegendary Planeswalker — Oko [+1]: Put two +1/+1 counters on up to one target creature you control. [0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. [−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. Loyalty 4
Fluros of Myra's Marvels 2UULegendary Creature — Merfolk Performer As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0. Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number. Partner 3/4
Ambassador Blorpityblorpboop 3GULegendary Creature — Alien Advisor Guest When Ambassador Blorpityblorpboop enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness. 3/3
Page 20