Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Branch of Boseiju

· Enchantment Creature — Plant

Reach Branch of Boseiju gets +1/+1 for each land you control. 0/0

Similar cards

Color identity:
NameManaTypeText
Ghostly Flicker 2UInstant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Landfill 4RSorcery Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Acidic Soil 2RSorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Fire Urchin 1RCreature — Elemental Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. 1/3
Mantle of Tides UArtifact — Equipment Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Heartbeat of Spring 2GEnchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Mana Flare 2REnchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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