Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Branchblight Stalker

1G · Creature — Phyrexian Elf Scout

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) 3/1

Similar cards

Color identity:
NameManaTypeText
Tajuru Pathwarden 4GCreature — Elf Warrior Ally Vigilance, trample 5/4
Power of Persuasion 2USorcery Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
Journey to the Lost City 3GEnchantment At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.
Aether Theorist 1UCreature — Vedalken Rogue When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/3
Kaysa 3GGLegendary Creature — Elf Druid Green creatures you control get +1/+1. 2/3
Delina, Wild Mage 3RLegendary Creature — Elf Shaman Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15—20 | Create one of those tokens. You may roll again. 3/2
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Viridian Betrayers 1GGCreature — Phyrexian Elf Warrior Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/1
Gilt-Leaf Ambush 2GTribal Instant — Elf Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Feaster of Fools 4BBCreature — Demon Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 3/3
Page 24