M:tG card similarity search
3 · Artifact Creature — Myr
{T}: Attach target Equipment you control to target creature you control. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Khalni Ambush | 2G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Pounce | 1G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Prey Upon | G | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Go for Blood | 1R | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) |
Asceticism | 3GG | Enchantment | Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) |
Skyshroud Ambush | 1G | Instant | Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card. |
Haystack | 1W | Artifact | {2}, {T}: Target creature you control phases out. |
Undercity Uprising | 2BG | Sorcery | Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Smell Fear | 1G | Sorcery | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control. |
Curse of the Werefox | 2G | Sorcery | Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.) |