M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
Name | Mana | Type | Text |
---|---|---|---|
Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |
Valor of the Worthy | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. |
Treetop Bracers | 1G | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. |
Dust Corona | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. |
Barbed Battlegear | 3 | Artifact — Equipment | Equipped creature gets +4/-1. Equip {2} |
Sigil Blessing | GW | Instant | Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. |
Master of the Pearl Trident | UU | Creature — Merfolk | Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2 |
Might of the Masses | G | Instant | Target creature gets +1/+1 until end of turn for each creature you control. |
Hold the Gates | 2W | Enchantment | Creatures you control get +0/+1 for each Gate you control and have vigilance. |
When We Were Young | 3W | Instant | Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. |