Card Codex

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17 May 2024: Card library updated.

Brave the Sands

1W · Enchantment

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Gaea's Cradle Legendary Land {T}: Add {G} for each creature you control.
Malamet Battle Glyph GSorcery Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
No More 2WInstant Any number of target creatures you control phase out. Fuse (You may cast one or both halves of this card from your hand.)
Maelstrom Wanderer 5GURLegendary Creature — Elemental Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5
Galerider Sliver UCreature — Sliver Sliver creatures you control have flying. 1/1
Tuktuk Rubblefort 2RCreature — Wall Defender, reach Creatures you control have haste. 0/3
Behind the Scenes 2BEnchantment Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Yarus, Roar of the Old Gods 2RGLegendary Creature — Centaur Druid Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. 4/4
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Masako the Humorless 2WLegendary Creature — Human Advisor Flash Tapped creatures you control can block as though they were untapped. 2/1
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