Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brave the Sands

1W · Enchantment

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Master Warcraft 2R/WR/WInstant Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.
Necrotic Fumes 1BBSorcery — Lesson As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Splendor Mare 2WCreature — Elk Unicorn Lifelink Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Splendor Mare, put a lifelink counter on target creature you control. 3/3
Blue Ribbon 1Artifact — Equipment When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}
Raksha Golden Cub 5WWLegendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4
Satyr Piper 2GCreature — Satyr Rogue {3}{G}: Target creature must be blocked this turn if able. 2/1
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Unity of Purpose 3UInstant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.
Vault of the Archangel Land {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
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