Card Codex

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17 May 2024: Card library updated.

Brave the Sands

1W · Enchantment

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Cliffhaven Kitesail 1Artifact — Equipment When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Taunting Arbormage 2GCreature — Elf Wizard Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3
Secret Plans GUEnchantment Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card.
Anger 3RCreature — Incarnation Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. 2/2
Larceny 3BBEnchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Homestead Courage WSorcery Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Onyx Mage 1BCreature — Human Wizard {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Munda's Vanguard 4WCreature — Kor Knight Ally Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. 3/3
Maze Behemoth 5GCreature — Elemental Trample Multicolored creatures you control have trample. 5/4
Nanogene Conversion 3USorcery Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
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