Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brave the Sands

1W · Enchantment

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Similar cards

Color identity:
NameManaTypeText
Paragon of Eternal Wilds 3GCreature — Human Druid Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Tolsimir, Midnight's Light 2GWWLegendary Creature — Elf Scout Lifelink When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. 3/2
Hunter's Edge 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.
Ghirapur Guide 2GCreature — Elf Scout {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. 3/2
Bred for the Hunt 1GUEnchantment Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Kaysa 3GGLegendary Creature — Elf Druid Green creatures you control get +1/+1. 2/3
Thousand Moons Smithy 2WWLegendary Artifact When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Raging Gorilla 2RCreature — Ape Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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