Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brawl

3RR · Instant

Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."

Similar cards

Color identity:
NameManaTypeText
Arcane Archery 2GInstant Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Thornscape Master 2GGCreature — Human Wizard {R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. 2/2
Vengeful Rebirth 4RGSorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
Sigil of Sleep UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Goblin War Strike RSorcery Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Security Blockade 2WEnchantment — Aura Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Witch's Clinic Land {T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
Sanctum Guardian 1WWCreature — Human Cleric Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4
Turbo-Thwacking Auto-Hammer Artifact — Contraption Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
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