M:tG card similarity search
2R · Creature — Orc Pirate
Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Starlit Mantle | 1U | Enchantment — Aura | Flash Enchant creature you control When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |
Bleed Dry | 2BB | Instant | Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. |
Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
Kellan, Daring Traveler | 1W | Legendary Creature — Human Faerie Scout | Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard. 2/3 |
Camel | W | Creature — Camel | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. 0/1 |
Prossh, Skyraider of Kher | 3BRG | Legendary Creature — Dragon | When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. 5/5 |
Orzhov Advokist | 2W | Creature — Human Advisor | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4 |
Skittish Kavu | 1R | Creature — Kavu | Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1 |
Arm-Mounted Anchor | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand. |