M:tG card similarity search
7UU · Creature — Leviathan
When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. 9/9
Name | Mana | Type | Text |
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Thousand-Year Elixir | 3 | Artifact | You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. |
Synod Artificer | 2U | Creature — Vedalken Artificer | {X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. 1/2 |
Angel of the Dire Hour | 5WW | Creature — Angel | Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4 |
Carrion Crow | 2B | Creature — Zombie Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2 |
Uruk-hai Berserker | 2B | Creature — Orc Berserker | When Uruk-hai Berserker enters the battlefield, the Ring tempts you. 3/2 |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Timbermare | 3G | Creature — Elemental Horse | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5 |
Ramosian Rally | 3W | Instant | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Creatures you control get +1/+1 until end of turn. |
Benthic Explorers | 3U | Creature — Merfolk Scout | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4 |
Sentinel of the Pearl Trident | 4U | Creature — Merfolk Soldier | Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) 3/3 |