M:tG card similarity search
2W · Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)
Name | Mana | Type | Text |
---|---|---|---|
Vandalize | 4R | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target land. |
Casualties of War | 2BBGG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker. |
Crushing Vines | 2G | Instant | Choose one — • Destroy target creature with flying. • Destroy target artifact. |
Over the Edge | 1G | Sorcery | Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.) |
Crushing Canopy | 2G | Instant | Choose one — • Destroy target creature with flying. • Destroy target enchantment. |
Destroy Evil | 1W | Instant | Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment. |
Reign of Chaos | 2RR | Sorcery | Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature. |
Rakdos Charm | BR | Instant | Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller. |
Scaled Destruction | 4WW | Sorcery | Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.) |
You Find a Cursed Idol | 1G | Sorcery | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) |