Card Codex

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17 May 2024: Card library updated.

Break of Day

1W · Instant

Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Similar cards

Color identity:
NameManaTypeText
Snakeskin Veil GInstant Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Stern Marshal 2WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Raging Battle Mouse 1RCreature — Mouse The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. 2/1
Blood Bairn 2BCreature — Vampire Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2
Rally the Righteous 1RWInstant Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Perimeter Sergeant 2WCreature — Human Soldier Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2
Tide Drifter 1UCreature — Eldrazi Drone Devoid (This card has no color.) Other colorless creatures you control get +0/+1. 0/5
Dross Hopper 1BCreature — Phyrexian Insect Horror Sacrifice a creature: Dross Hopper gains flying until end of turn. 2/1
Hope and Glory 1WInstant Untap two target creatures. Each of them gets +1/+1 until end of turn.
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