M:tG card similarity search
1W · Instant
Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Name | Mana | Type | Text |
---|---|---|---|
Molten Primordial | 5RR | Creature — Avatar | Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 6/4 |
Daru Warchief | 2WW | Creature — Human Soldier | Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. 1/1 |
Grimlock, Dinobot Leader | 1RGW | Legendary Artifact Creature — Autobot | Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. 4/4 |
Unliving Psychopath | 2BB | Creature — Zombie Assassin | {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4 |
Coming In Hot | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
Daring Escape | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Furious Bellow | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Kindled Heroism | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Storm Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |