Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Break the Spell

W · Instant

Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

Similar cards

Color identity:
NameManaTypeText
Shadowborn Demon 3BBCreature — Demon Flying When Shadowborn Demon enters the battlefield, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. 5/6
Behemoth of Vault 0 6Artifact Creature — Robot Trample When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters). When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent. 6/6
Terashi's Verdict 1WInstant — Arcane Destroy target attacking creature with power 3 or less.
Gilt-Leaf Winnower 3BBCreature — Elf Warrior Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3
Psychic Overload 3UEnchantment — Aura Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent."
Street Sweeper 6Artifact Creature — Construct Whenever Street Sweeper attacks, destroy all Auras attached to target land. 4/6
Fated Retribution 4WWWInstant Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Sea Gate Loremaster 4UCreature — Merfolk Wizard Ally {T}: Draw a card for each Ally you control. 1/3
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Hateful Eidolon BEnchantment Creature — Spirit Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. 1/2
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