M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tree Monkey | G | Creature — Monkey | Reach (This creature can block creatures with flying.) 1/1 |
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |
Boneyard Scourge | 2BB | Creature — Zombie Dragon | Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. 4/3 |
Rith, Liberated Primeval | 2RGW | Legendary Creature — Dragon | Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. 5/5 |
Skirk Fire Marshal | 3RR | Creature — Goblin | Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. 2/2 |
Nova Chaser | 3R | Creature — Elemental Warrior | Trample Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/2 |
Southern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target red permanent. 3/3 |
Iron Golem | 4 | Artifact Creature — Golem | Vigilance Iron Golem attacks or blocks each combat if able. 5/3 |
Freewind Falcon | 1W | Creature — Bird | Flying, protection from red 1/1 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |