Card Codex

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17 May 2024: Card library updated.

Breakneck Berserker

2R · Creature — Dwarf Berserker

Haste 3/2

Similar cards

Color identity:
NameManaTypeText
Opal Guardian WWWEnchantment When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Elfhame Wurm 4GCreature — Wurm Vigilance, trample 5/4
Godo, Bandit Warlord 5RLegendary Creature — Human Barbarian When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3
Devastating Summons RSorcery As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.
Goblin Anarchomancer RGCreature — Goblin Shaman Each spell you cast that's red or green costs {1} less to cast. 2/2
Drooling Ogre 1RCreature — Ogre Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.) 3/3
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Treacherous Pit-Dweller BBCreature — Demon When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/3
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
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