M:tG card similarity search
2UU · Enchantment
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."
Name | Mana | Type | Text |
---|---|---|---|
A-Shattered Seraph | 4WUB | Creature — Angel Rogue | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/5 |
Crescendo of War | 3W | Enchantment | At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. |
Nest Invader | 1G | Creature — Eldrazi Drone | When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." 2/2 |
Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |
Herd | 5G | Sorcery | Create three 2/2 green Elk creature tokens. |
Quiet Disrepair | 1G | Enchantment — Aura | Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life. |
Pale Bears | 2G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
River Bear | 3G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
Symbiotic Elf | 3G | Creature — Elf | When Symbiotic Elf dies, create two 1/1 green Insect creature tokens. 2/2 |
Opaline Sliver | 1WU | Creature — Sliver | All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." 2/2 |