M:tG card similarity search
4WW · Creature — Angel
Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4
Name | Mana | Type | Text |
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Impassioned Orator | 1W | Creature — Human Cleric | Whenever another creature enters the battlefield under your control, you gain 1 life. 2/2 |
Raphael, Fiendish Savior | 3BR | Legendary Creature — Devil Noble | Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 4/4 |
Impounding Lot-Bot | 3W | Artifact Creature — Robot | When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. 3/4 |
Fixed Point in Time | Phenomenon | When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) | |
Gloom Stalker | 2W | Creature — Dwarf Ranger | As long as you've completed a dungeon, Gloom Stalker has double strike. 2/3 |
Weirding Wood | 2G | Enchantment — Aura | Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color." |
Fleeting Aven | 1UU | Creature — Bird Wizard | Flying Whenever a player cycles a card, return Fleeting Aven to its owner's hand. 2/2 |
Cult Conscript | B | Creature — Skeleton Warrior | Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. 2/1 |
Palinchron | 5UU | Creature — Illusion | Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand. 4/5 |
Gabriel Angelfire | 3GGWW | Legendary Creature — Angel | At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 4/4 |