Card Codex

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17 May 2024: Card library updated.

Breathkeeper Seraph

4WW · Creature — Angel

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4

Similar cards

Color identity:
NameManaTypeText
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Wonder 3UCreature — Incarnation Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
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Urban Utopia 1GEnchantment — Aura Enchant land When Urban Utopia enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."
Aphetto Vulture 4BBCreature — Zombie Bird Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library. 3/2
Equilibrium 1UUEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
Lulu, Forgetful Hollyphant 2WLegendary Creature — Elephant Angel Flying Specialize {2} When Lulu, Forgetful Hollyphant enters the battlefield, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying." 1/3
Ghost Town Land {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
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