M:tG card similarity search
4WW · Creature — Angel
Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4
Name | Mana | Type | Text |
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Purgatory | 2WB | Enchantment | Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. |
Quicksilver Dragon | 4UU | Creature — Dragon | Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Cyclopean Mummy | 1B | Creature — Zombie | When Cyclopean Mummy dies, exile it. 2/1 |
Auriok Champion | WW | Creature — Human Cleric | Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1 |
Helm of the Ghastlord | 3U/B | Enchantment — Aura | Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." |
Epiphany Storm | R | Enchantment — Aura | Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card." |
Wormfang Turtle | 2U | Creature — Nightmare Turtle Beast | When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4 |
Vindictive Vampire | 3B | Creature — Vampire | Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. 2/3 |
Wormfang Newt | 1U | Creature — Nightmare Salamander Beast | When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/2 |
Archery Training | W | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." |