Card Codex

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17 May 2024: Card library updated.

Breathkeeper Seraph

4WW · Creature — Angel

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4

Similar cards

Color identity:
NameManaTypeText
Earnest Fellowship 1WEnchantment Each creature has protection from its colors.
Take Flight 3UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Resuscitate 1GInstant Until end of turn, creatures you control gain "{1}: Regenerate this creature."
Decoy Gambit 2UInstant For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
The Scarab God 3UBLegendary Creature — God At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. 5/5
Reaper of the Wilds 2BGCreature — Gorgon Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {B}: Reaper of the Wilds gains deathtouch until end of turn. {1}{G}: Reaper of the Wilds gains hexproof until end of turn. 4/5
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Mogg Cannon 2Artifact {T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Jolt 2UInstant You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Fearsome Temper 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
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