M:tG card similarity search
2UB · Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Jarad's Orders | 2BG | Sorcery | Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. |
Time Lord Regeneration | U | Instant | Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order." |
Champions of Minas Tirith | 5W | Creature — Human Soldier | When Champions of Minas Tirith enters the battlefield, you become the monarch. At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. 4/6 |
Jace, Ingenious Mind-Mage | 4UU | Legendary Planeswalker — Jace | [+1]: Draw a card. [+1]: Untap all creatures you control. [−9]: Gain control of up to three target creatures. Loyalty 5 |
Flare of Cultivation | 1GG | Sorcery | You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. |
Fracturing Gust | 2G/WG/WG/W | Instant | Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. |
Heroism | 2W | Enchantment | Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. |
Exsanguinate | XBB | Sorcery | Each opponent loses X life. You gain life equal to the life lost this way. |
Era of Enlightenment | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Alandra, Sky Dreamer | 2UU | Legendary Creature — Merfolk Wizard | Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. 2/4 |