Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Breezekeeper

3U · Creature — Djinn

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/4

Similar cards

Color identity:
NameManaTypeText
Herald of the Sun 4WWCreature — Angel Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4
Recycla-bird UCreature — Bird Flying When Recycla-bird dies, put a flying counter on target creature you control. 1/1
Treacherous Trapezist 1UUCreature — Porcupine Performer Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying. 2/3
Aven Squire 1WCreature — Bird Soldier Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1
Waveskimmer Aven 2GWUCreature — Bird Soldier Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/4
Cloudseeder 1UCreature — Faerie Spellshaper Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." 1/1
Ojutai Interceptor 3UCreature — Bird Soldier Flying Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/1
Wavesifter 3GUCreature — Elemental Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2
Wonder 3UCreature — Incarnation Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
Clocknapper 3UUCreature — Human Spy When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) 2/2
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