Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Breezekeeper

3U · Creature — Djinn

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/4

Similar cards

Color identity:
NameManaTypeText
Mulldrifter 4UCreature — Elemental Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
Eaten by Spiders 2GInstant Destroy target creature with flying and all Equipment attached to that creature.
Ojutai's Summons 3UUSorcery Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Fallaji Dragon Engine 8Artifact Creature — Dragon Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: Fallaji Dragon Engine gets +1/+0 until end of turn. 5/5
Timin, Youthful Geist 4ULegendary Creature — Spirit Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4
Priest of Possibility 1WCreature — Kor Cleric When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2
Cloudchaser Eagle 3WCreature — Bird Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2
Shacklegeist 1UCreature — Spirit Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2
Rainbow Crow 3UCreature — Bird Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. 2/2
Thornwind Faeries 1UUCreature — Faerie Flying {T}: Thornwind Faeries deals 1 damage to any target. 1/1
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