M:tG card similarity search
· Land
Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Night Market Aeronaut | 3B | Creature — Aetherborn Warrior | Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 2/2 |
| Serpent's Gift | 2G | Instant | Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
| Energizer | 4 | Artifact Creature — Juggernaut | {2}, {T}: Put a +1/+1 counter on Energizer. 2/2 |
| Invigorating Boon | 1G | Enchantment | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
| Spike Breeder | 3G | Creature — Spike | Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token. 0/0 |
| Ashnod's Transmogrant | 1 | Artifact | {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. |
| Walking Archive | 3 | Artifact Creature — Golem | Defender (This creature can't attack.) Walking Archive enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. {2}{W}{U}: Put a +1/+1 counter on Walking Archive. 1/1 |
| Wind Sail | 1U | Sorcery | One or two target creatures gain flying until end of turn. |
| Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
| Might Beyond Reason | 3G | Instant | Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |