M:tG card similarity search
3G · Creature — Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. 3/3
Name | Mana | Type | Text |
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Call for Unity | 3WW | Enchantment | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
Lulu, Loyal Hollyphant | 3W | Legendary Creature — Elephant Angel | Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.) 3/2 |
The Thirteenth Doctor | 1GU | Legendary Creature — Time Lord Doctor | Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2 |
Mahadi, Emporium Master | 1BR | Legendary Creature — Devil | At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
Lurking Predators | 4GG | Enchantment | Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. |
Consuming Oni | 2BB | Creature — Ogre Demon | Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6 |
Prairie Dog | 1W | Creature — Squirrel | Lifelink At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog. {4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead. 2/2 |
Lone Rider | 1W | Creature — Human Knight | First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1 |
Spitemare | 2R/WR/W | Creature — Elemental | Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3 |
Search for Survivors | 2R | Sorcery | Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it. |