Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Briarknit Kami

3GG · Creature — Spirit

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Painsmith 1BCreature — Human Artificer Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1
Selfless Spirit 1WCreature — Spirit Cleric Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1
Tattermunge Duo 2R/GCreature — Goblin Warrior Shaman Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 2/3
Juniper Order Ranger 3GWCreature — Human Knight Ranger Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4
Sky Theater Strix 1UCreature — Bird Flying Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. 1/2
Ghosts of the Damned 1BBCreature — Spirit {T}: Target creature gets -1/-0 until end of turn. 0/2
Monastery Mentor 2WCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. 2/2
Ley Line 3GEnchantment At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Clash of Realities 3REnchantment All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."
Eidolon of Inspiration 1WWEnchantment Creature — Spirit At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2
Page 88