Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bright Reprisal

4W · Instant

Destroy target attacking creature. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Mask of Riddles UBArtifact — Equipment Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}
Vivify 2GInstant Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card.
Kaalia of the Vast 1RWBLegendary Creature — Human Cleric Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. 2/2
Customs Depot 1UEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Gravelighter 2BCreature — Spirit Flying When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. 2/2
Canoptek Spyder 5Artifact Creature — Spider Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card. 4/4
Active Volcano RInstant Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand.
Sanctuary Warden 4WWCreature — Angel Soldier Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5
Teferi's Imp 2UCreature — Imp Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1
Bonders' Enclave Land {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
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