M:tG card similarity search
2W · Creature — Unicorn
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Cryptic Spires | Land | As you create your deck, circle two of the colors below. Cryptic Spires enters the battlefield tapped. {T}: Add one mana of either of the circled colors. | |
Case of the Trampled Garden | 2G | Enchantment — Case | When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |
Thunder Lasso | 2W | Artifact — Equipment | When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2} |
Vampire Socialite | BR | Creature — Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2 |
Repulsive Mutation | XGU | Instant | Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control. |
Word of Binding | XBB | Sorcery | Tap X target creatures. |
Hallow | W | Instant | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. |
Eagle of Deliverance | 4WW | Creature — Bird Soldier | Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5 |
Gale Swooper | 3W | Creature — Griffin | Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. 3/2 |
Seeds of Innocence | 1GG | Sorcery | Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value. |