Card Codex

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17 May 2024: Card library updated.

Brightstone Ritual

R · Instant

Add {R} for each Goblin on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Mystic Gate Land {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
Rugged Prairie Land {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Sunken Ruins Land {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Goblin Patrol RCreature — Goblin Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1
Zhur-Taa Goblin RGCreature — Goblin Berserker Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) 2/2
Goblin Grappler RCreature — Goblin Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 1/1
Ancient Den Artifact Land {T}: Add {W}.
Azorius Signet 2Artifact {1}, {T}: Add {W}{U}.
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