Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brimstone Trebuchet

2R · Artifact Creature — Wall

Defender, reach {T}: Brimstone Trebuchet deals 1 damage to each opponent. Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. 1/3

Similar cards

Color identity:
NameManaTypeText
Zhalfirin Void Land When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
Skitter Eel 3UCreature — Fish Crab {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) 3/3
Hazy Homunculus 1UCreature — Homunculus Illusion Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1
Prowl, Pursuit Vehicle Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl. 2/3
Urabrask 2RRLegendary Creature — Phyrexian Praetor First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. 4/4
Strength from the Fallen 1GEnchantment Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Searing Rays 2RSorcery Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Forcefield 3Artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Hostility 3RRRCreature — Elemental Incarnation Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Huatli's Raptor GWCreature — Dinosaur Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3
Page 356