Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brimstone Vandal

2R · Creature — Devil

Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. 2/3

Similar cards

Color identity:
NameManaTypeText
Psychic Venom 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Goblin Swine-Rider RCreature — Goblin Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1
Skulking Ghost 1BCreature — Spirit Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Razorclaw Bear 2GGCreature — Bear Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. 3/3
Gustcloak Runner WCreature — Human Soldier Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. 1/1
Gustcloak Sentinel 2WWCreature — Human Soldier Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. 3/3
Woodwraith Corrupter 3BBGCreature — Elemental Horror {1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. 3/6
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Livewire Lash 2Artifact — Equipment Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2}
Page 19