M:tG card similarity search
1U · Creature — Merfolk Pirate
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Hogaak, Arisen Necropolis | 5B/GB/G | Legendary Creature — Avatar | You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) You may cast Hogaak, Arisen Necropolis from your graveyard. Trample 8/8 |
| Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| Surrakar Spellblade | 1UU | Creature — Surrakar | Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade. Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it. 2/1 |
| Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
| Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
| Chief Engineer | 1U | Creature — Vedalken Artificer | Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) 1/3 |
| Mind Unbound | 4UU | Enchantment | At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. |
| Prowling Geistcatcher | 3B | Creature — Human Rogue | Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control. 2/4 |
| Thriving Rats | 1B | Creature — Rat | When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 1/2 |
| Dragon's Claw | 2 | Artifact | Whenever a player casts a red spell, you may gain 1 life. |